ULTIMA VII: THE BLACK GATE

Ultima VIII: The Black Gate was released on April 16, 1992 by Origin. The game was developed by Origin. Ultima VIII: The Black Gate is a role playing game.

The Black Gate was critically acclaimed and commercially successful, being widely lauded as a high point in the series and as one of the best RPGs ever created. In an interview with GameSpot, Richard Garriott stated that Ultima VII “was the most masterfully executed of the Ultima series.

Ultima VII introduced major changes in the Ultima series. The most serious alteration is that as far as the player is concerned, the world is no longer tile and grid-based.

Now tiles are still used internally (in a largely improved way where the tiles themselves are smaller and frequently grouped), but they no longer affect character and monster movement or the item placement the same way.

This game is now finally entirely mouse driven. The keyboard is relegated to hot-keys etc. Earlier releases relied entirely in the keyboard.

The game also allows free exploration of the game world.

In the seventh installment of the Ultima series you, the Avatar, must go back to Britannia and investigate a series of strange events. Two hundred years have passed since your last visit and much has changed since then. An unknown being who calls himself the Guardian has appeared and is forcing everyone to bow to his whims.

FEATURES

  • Ultima 7 The Complete Edition includes: Ultima 7: The Black Gate, Ultima 7: Forge of Virtue, Ultima 7 Part Two: Serpent Isle, Ultima 7 Part Two: The Silver Seed.
  • Timeless classic with hundreds of hours of a top-notch gaming experience.
  • Created by Richard Garriott (Lord British) who stated that this part “was the most masterfully executed of the Ultima series.”