Tom Clancy’s Splinter Cell was released on November 17, 2002 by Ubisoft. The game was developed by Ubisoft Montreal. Tom Clancy’s Splinter Cell a third person stealth shooter.
The primary focus and hallmark of the gameplay is stealth, with strong emphasis on light and darkness. The player controls Sam Fisher, an NSA agent. While usually equipped with firearms, Fisher carries limited ammunition and is not frequently provided with access to additional ammo. The player has a 3 camera unit on his cap with sensing capabilities.
Fisher can sneak up on enemies from behind to grab them; allowing interrogation, quiet incapacitation, or use as a human shield. Fisher is acrobatic and physically adept, and has a variety of maneuvers including the ability to mantle onto and climb along ledges, hang from pipes, and perform a “split jump” in narrow spaces to mantle up a steep wall.
The story is relatively deep in the game. Fisher is a former Navy Seal and Gulf War veteran. He is recruited by the NSA to work within its newly formed division, “Third Echelon”. Working with his old friend Irving Lambert, Fisher is introduced to technical expert Anna “Grim” Grimsdóttír, and field runner Vernon Wilkes Jr.
The story unfolds in Tbilisi Georgia where the president was assassinated. Fisher attempts to meet an informant, Thomas Gurgenidze, only to find him dying in a burning building. Gurgenidze warns that one agent’s transmission mentioned proof that could cause a war. Finding the agents’ corpses in a police morgue, Fisher learns that a former Spetsnaz member, Vyacheslav Grinko, removed their subdermal tracking implants. Further investigation of Grinko’s license plate number using CCTV leads Third Echelon to tracks him to the Georgian defense ministry headquarters.
Fisher arrives at the Ministry, and records a meeting between Grinko and Canadian hacker Phillip Masse, through which he learns that Nikoladze is committing atrocities in Azerbaijan. Fisher hacks Nikoladze’s computer, and learns Nikoladze has been waging an ethnic cleansing campaign across Azerbaijan, by deploying Georgian commandos. In retaliation, NATO forces enter Azerbaijan, prompting Nikoladze to go underground. Examining Lejava’s laptop, Grim reveals that the leak was so substantial that only a CIA mole could have perpetrated it. The story carries on with Chinese Embassy. The game crashed and that is as far as I got. The story has its good points and fair points.
Missions will fail if bodies are left in the light. The stealth facet of the game is seriously overemphasized. The game is also weak with cues to guide a player through the campaign.
Ubisoft uses the Unreal engine. Some of the gameplay action is good while in other places it’s more tricky. It seems that game developers up till now still are still stretching the skills thin. The NPC still needs a lot more work on it as does the motion capture. The bulk of the game seems to be 3D Studio assets with limited textures. The sound track is OK for the most part. Keyboard and mouse is a bit clunky and the game does not work with controllers properly either.
|Operating System||Windows 2000 or better|
|CPU||Intel Pentium II or better|
|Memory||256 MB or more|
|Hard Drive Space||2.37 GB|
|Graphics Hardware||DX 8.1 or better|
|Network||Broadband Internet Connection Required|