Starshatter: The Gathering Storm was released on July 7, 2004 by Matrix Games. The game was developed by Destroyer Studios. Starshatter: The Gathering Storm is a combat space simulator.
This game is a remake of the 1997 Starshatter. The gameplay has largely been retained.
The game game focuses around four dynamic campaigns, which generate different events every time they are played, though major events appear in every playthrough to maintain the story. Each campaign begins with each side having a set number of ships and fighters, which are the deployed to perform missions.
The player is able to perform a wide variety of missions, such as patrols and interceptions. The missions are based on the current situation in the campaign. Missions take place mostly in space, though air missions often appears as enemy landing sites are discovered. The player also has a chance to join a ground based squadron. If the player is destroyed in action, he may continue playing, despite his/her supposed “death”.
As the player levels up, the ability to control capital ships becomes available. Ships range from small anti-fighter frigates to large carriers.
In September 2011, a post in the Starshatter Mods modding forum announced that Starshatter was being released as open source by the game’s original creator.
Windows XP, 2 GHz CPU. 1024MB memory. DX9 graphics.