F.E.A.R. was released October 18, 2005 by Vivendi. The game was also developed by Monolith Production.  F.E.A.R. is a first person shooter.

This game uses disc checks and Securom, Macromedia, Starforce, Tagès and other protection systems are being rejected by Windows Vista, 7, 8 and 10 for security reasons (KB3086255).

F.E.A.R. features standard first-person shooter gameplay.

The player’s body is fully present, allowing the player to see their character’s torso and feet while looking down. Within scripted sequences, when rising from a lying position or fast-roping from a helicopter for example, or climbing ladders, the hands and legs of the protagonist can be seen performing the relevant actions.

A prominent gameplay element is “reflex time”, which slows down the game world while still allowing the player to aim and react at normal speeds. As the player progresses through the game they will be able to pick up injections that will increase the amount of health, and reflex time they have.

The design of the game leads to many intense firefights right at the start.

Controls are more akin to VietCong 2 than the more typical shooter. In addition to the usual WASD are the QR for peering around barriers etc.

The levels are a bit repetitive, but the great enemy AI makes up for that.

Compared to other shooters where melee is usually a last resort, F.E.A.R.’s melee is a viable instant-kill alternative for taking down enemies. The stocks of all firearms can be used in close combat.

Lighter weapons, while being less powerful, allow the player to move around more quickly, increasing their chances of melee. Movement speed is maximized if a player holsters their weapon, which also allows them to engage in hand-to-hand attacks with maneuvers including punches, kicks, and slides.


  • Extraction Point
  • Perseus Mandate


Operating SystemWindows XP or better
CPUPentium® 4 1.7 GHz  or better
Memory1 GB or more
Hard Drive Space17 GB
Graphics HardwareNVIDIA GeForce 4 Ti or better
ATI Radeon 9000 or better
NetworkBroadband Internet Connection Required