Dead Space was released October 13, 2008 by EA. The game was developed by Visceral Games & EA Redwood. Dead Space is a third person shooter.

Dead Space is the first installment in the series. The player controls Isaac Clarke, a ship systems engineer who must fight his way through a mining starship infested with an alien scourge. The crew has been slaughtered, and their corpses reanimated into creatures known as “Necromorphs”. Some common “Necromorph” types include Slasher, Lurker and Brute.

The design team reportedly spent time analyzing a wide variety of horror films in order to find inspiration for in-game scares. The goal was to make this game as intensely horror driven as possible.

Dead Space does not use a traditional heads-up display; instead, all information is relayed to the player via holographic projections from Isaac’s Resource Integration Gear (RIG) spacesuit and the weapons themselves.

In keeping with Isaac’s profession as an engineer, the weapons in Dead Space are mostly improvised from mining tools.

Weapons have a holographic indicator on them to show the remaining ammunition etc.

A military-grade automatic rifle is also available. All weapons feature a secondary-fire mode; for example, the plasma cutter can be rotated 90 degrees for an optimal angle for more effective dismemberment of vertical limbs (such as legs on a normal bipedal humanoid).

The game is comparatively narrative like many comparative titles. Dead Space has received positive critical and commercial reception.

In 2009, Dead Space was nominated for several awards by the non-profit Game Audio Network Guild (GANG): Music of the Year, Audio of the Year, and Sound Design of the Year.

Previews universally drew attention to the high levels of gore and violence in the game, in particular the tactic of “strategic dismemberment”. The Necromorphs cannot be subdued by a single shot, rather they have to be incapacitated by shooting off their tentacles and appendages. A series of developer diaries released for the game had featured one episode about the system, in which developers mentioned that using conventional tactics, such as aiming for the head or torso would only serve to aggravate some of the Necromorphs.

In order to make the corpses look more realistic, the development team studied photos of car crash victims and war scenes. The game was initially in development for the original Xbox console.


  • Dead Space for the PC is sure to please any action, adventure gamer looking for a bloody battle against deadly aliens
  • Gameplay takes place on the USG Ishimura where the crew has been infected by an alien scourge
  • Neutralize the attacking enemies by shearing off limbs with powerful weapons
  • Telekinetic powers allow you to pick up objects (even the aliens own severed arms and legs) and hurl them at your advancing enemies
  • Battling enemies and solving puzzles takes on new challenges and present ingenious opportunities with the Zero-G gameplay