A large, metal-armored character with a drill for a hand and glowing yellow viewport in the helmet faces forward. On his back is a little girl with glowing yellow eyes. At the top of the image is the title BIOSHOCK 2, the letters corroded and covered in barnacles.

Bioshock 2 was released February 9, 2010 by 2K Games. The game was developed by 2K Maran, 2K China. The multiplayer was developed by  Digital Extremes and some levels were designed by Arkane Studios. Bioshock 2 is a first person shooter.

This game uses disc checks and Securom, Macromedia, Starforce, Tagès and other protection systems are being rejected by Windows Vista, 7, 8 and 10 for security reasons (KB3086255).

Bioshock 2 is presented as a first person shooter, with the player taking on the role of Subject Delta, a prototype for the Big Daddies approximately 8 years after the events of the first game.

As with BioShock, the player explores Rapture and fights off Splicers, the remaining psychotic human population of the city, using a combination of the environment, weapons, Plasmids and Tonics.

As the player explores Rapture, they will collect ammo, health and EVE (a liquid used to power Plasmid use) recovery items, and money. Money can be used to purchase more items at vending machines across the city. The player will also encounter security systems which can be hacked through a mini-game.

Some vending machines can alter the players characteristic. After the first of 2 bodies sought for Eleanor, enough is available to upgrade the health or increase firepower etc.

There is a guide arrow at the top of the screen to help the player find their way through the game maps. This makes is far easier to play the game as the maze is relatively complex.

Ammo is in short supply forcing the player to use melee to fight off attackers. Rapid searches are needed to grab ammo and supplies from the fallen to be ready for the next attack. Ammo is found in various places and many boxes can be searched as well.

Its rather evident that this game was designed for consoles. The game supports the Xbox 360 controller natively and the game can be played with it easily. The game is somewhat harder to play with the keyboard and mouse. Generally PC games needs to be calibrated differently due to the difference. Many games now are designed to use any UI available as keyboards work on consoles etc.

The drill is the best melee weapon however all of the weapons can be used. Sometimes backing off will draw the opponents into a position where the melee can be effective. A lot of strategy is needed to move onwards.

The game sold more than 3 million copies, but did not meet the publisher’s sales expectations.


Operating SystemWindows 8 x64 or better
CPUIntel i3 or better
Memory512 MB or more
Hard Drive Space1 GB
Graphics HardwareGTX 1060 or better
NetworkBroadband Internet Connection Required