Just Cause 2 was released March 23, 2010 by Eidos. The game was developed by Avalanche Studios. Just Cause is a third person action adventure.
The open, non-linear environment allows players to explore and choose how they wish to play the game.
Progress in the game is measured with Chaos, which is earned by completing missions, destroying government property, collecting items for the factions and reaching 100% completion in settlements and military bases.
Chaos unlocks new agency missions and stronghold takeovers. Chaos and stronghold takeovers expand the factions’ area of influence, which unlocks faction missions and race challenges.
Agency missions progress the story, while faction missions are completely optional. Helping one faction does not prevent the player from helping the others.
Enemies can use the environment to their advantage, taking cover behind objects and adapting to the objects around them. Other elements include using a grappling hook and parachuting maneuvers and there is a manual aiming system.
The grappling hook is an interesting feature that allows objects to be tethered together. Hooking a car can force it to stop etc.
Initially, the player must acquire weapons and vehicles in the field.
Early in the game, the player encounters a black market supplier, from whom weapons and vehicles can be purchased, with an option to have them delivered to the player’s location via helicopter.
As more Chaos is gained, additional weapons, vehicles, and the extraction option become available on the black market.