Halo: Combat Evolved Anniversary was released on November 15, 2011 by Microsoft Studios. The game was developed by 343 Industries and Saber Interactive. Halo: Combat Evolved Anniversary is a remastering of the original first person shooter.

After considering whether to remake the game entirely or to adapt and add features to the existing PC version, Saber decided to use its game engine for reproducing the original’s appearance and the original Halo’s engine for gameplay. A development tool for toggling between the old and new visuals became a game feature. Anniversary’s enhancements include a complete high-definition visual overhaul, support for cooperative and multiplayer gameplay via the Xbox Live online service, new and remastered sound effects and music, and extras such as achievements and hidden in-game collectibles. The game is the first in the series to include Kinect support.

Halo: Combat Evolved Anniversary and the original, Halo: Combat Evolved, are almost identical in gameplay and plot. Some slight adjustment to the AI is obvious as the Covenant and the Flood are more mobile and agile.

The game is a first-person shooter with portions of vehicular combat taking place from a third-person perspective. The plot follows the player character and protagonist Master Chief, a supersoldier, as he fights the alien Covenant on the mysterious ancient ringworld Halo. Players are equipped with a recharging energy shield that absorbs damage; players also have health that can only be replenished by health packs scattered across the game’s levels. The variety of human and alien weapons and vehicles available.

Players can switch between the “classic” graphics of the original game and new graphics developed for the remake by pressing the Back button on the controller. The classic and new graphics are presented in high-definition, 16:9 widescreen and support for 3840×2160.

The graphical overhaul is clearly better than the original as the Anniversary edition is made for a new generation of Xbox. The larger capacity Blu Ray is much easier to store game assets.

Gameplay is 99.5% identical. Some tweaking of the AI has been noted and some tweaking of the level of difficulty has also been noticed.

The player will have to be more cautious when swarms of covenant and flood are attacking in droves and they are all attacking the Master Chief instead of each other. In the Keyes the number of attackers is much higher when the player retrieves the implant. The flood and the covenant with the better animation which makes the fight slightly more tricky.

After the flight away from Halo and the Master Chief fly off, the survival of 343 Guilty Spark has been removed. The character has not been seen since as the story went in new directions.


Operating SystemWindows 7 x64 or better
CPUAMD 4/8 or better
Memory8 GB or more
Hard Drive Space15 GB
Graphics HardwareGTX 760 2048MB or better
NetworkBroadband Internet Connection Required

This game is built for the Xbox One. The GTX 760 is sufficiently powerful for 1920×1080 gameplay.