Metal Gear Solid V: The Phantom Pain was released September 1, 2015 by Konami. The game was developed by Kojima Productions. Metal Gear Solid V: The Phantom Paint is a third person tactical action role playing game.

Konami Digital Entertainment continues forth the Metal Gear Solid V experience with the latest chapter, Metal Gear Solid V: The Phantom Pain. Ushering in a new era for the franchise with cutting-edge technology powered by the Fox Engine, MGSV: The Phantom Pain will provide players a first-rate gaming experience as they are offered tactical freedom to carry out open-world missions.

Nine years after the events of Metal Gear Solid V: Ground Zeros and the fall of mother base, Snake a.k.a. Big Boss, awakens from a nine year coma. The year is 1984. The cold war serves as the backdrop as nuclear weapons continue to shape a global crisis. Driven by revenge, Snake establishes a new private army and returns to the battlefield in pursuit of the shadow group, XOF.
Metal Gear Solid V: The Phantom Pain is huge open world from which the adventure unfolds. Like earlier releases, players will need to sneak around to avoid guards etc.

The usual repertoire of binoculars, pistols, rifles and even some explosives are all stock in games like this. Following one of the series traditions, The Phantom Pain encourages players to progress through the game without killing, using non-lethal weapons such as tranquilizer darts to subdue enemies.

Players may traverse the game world with vehicles such as cars and tanks, in addition to travelling on foot or on horseback, and as certain locations are mountainous. The player can even scale up the side of a mountain to get to a destination faster.

They may also call for friendly helicopter support against enemy soldiers in a combat alert or send commandos to scout a target area. This is uncommon in stealth games who seem to be borrowing from war games.

There are several AI characters which is par for the course in role playing games.

As in Peace Walker, The Phantom Pain will offer a base-building feature that allows players to develop weapons and items from their home base. Lots of options for development which is typical for many strategy games.


  •  Open-World game design allowing players ultimate freedom on how to approach missions and overall game progression
  •  Fox Engine delivers photorealistic graphics, thoughtful game design and true new-generation game production quality
  •  Online connectivity that carries the experience beyond the consoles to other devices to augment the overall functionality and access to the game.