Songbringer was released on September 1, 2017 by Wizard Fu Games who also developed it. Songbringer is a procedurally generated role playing game played from a top down perspective.
Songbringer is a scifi action RPG with swords, secrets, dungeons, bosses and stuff.
This game does remind us a bit of the Legends of Zelda games on the old NES. Unlike Zelda however, Songbringer is a procedurally generated game world which has become more common in recent years with advances in game engine designs. The generated overworld is open and non-linear. Head in any compass direction you like or play dungeons out of order. You aren’t even required to pick up the sword.
Songbringer won’t have an XP system, so you’ll have to survive off your skills. The game does have some crafting. Over all gameplay is pretty typical for a RPG. This game is a unusual as the protagonist and accidental hero, Roq Epimetheos has a propensity for partying and making music. The spacecraft is called Songbringer,.
The story unfolds when Roq finds the nanosword hidden in a cave on Ekzera, he unwittingly awakens an ancient evil. The sword hums which lends itself unto the game design.
The graphics are limited so this game will run on a relatively basic machine. The game has improved a lot since it surface on the Steam kickstarter program.
This game supports split screen co-op gameplay.
On completing a quest, several factors are quantified to produce an overall score:
- Time to complete
- Percentage of map uncovered
- Percentage of items obtained
- Game mode: regular vs permadeath
|Operating System||Windows 7 or better|
|CPU||Intel® Core 2 Duo or better|
AMD FX-4100 or better
|Memory||1 GB or more|
|Hard Drive Space||1 GB|
|Graphics Hardware||OpenGL 2.0 graphics|
|Network||Broadband Internet Connection Required|
The Windows Store version of this game is different from the Steam version. The Steam version uses OpenGL and the Windows Store version uses DX12. The Windows Store requires that game binaries work on the Xbox One in addition to the PC.