HALO: REACH FIX

A small update was noticed for Halo: MCC. Unfortunately it did not fix the audio problems with the Skullcandy Hesh 2.

Other games work fine so the Windows sound system is not at fault but for some reason Reach cuts out shortly after the main menu is reached.

The basic game has been playable but with the game set on Legendary the progress is a tad slow. Legendary gives the player more value for their money, why speed run when the abilities can be improved for multiplayer.

Perhaps not enough with Bluetooth sound are identifying the problem. Bluetooth allow the hands to be free for action in the game. There is no cord in the way.

This suggest the game engine sound system is not designed properly.