Night Dive Studios has been working on remastering the original System Shock. The game is now using the Unreal engine which should make it easier to work with looking forward.

The game currently is fixed at 1024×768 full screen mapped into a 3840×2160 raster. The artwork seems to rendered better with the new engine but the level of detail is still limited to the original maps and bots etc.

In early play testing the game is already more playable than the original. The main advantage is that it works well on a modern machine.