FISHING: NORTH ATLANTIC 5.8GB UPDATE

Fishing: North Atlantic version: 1.5.622.7121 is now available. Finally we are ready with our 1.5 update that comes with several performance improvements, we also upgraded our Unreal Engine to the latest version to enable us to release our game on next-gen consoles later this year, but of course this also came with several other performance benefits as well on all platforms.

  • Added language option in settings menu
  • Added footstep sounds
  • Adjusted wavelength on ocean, boats should now behave better incl. trawling
  • Fixed issue with tutorials tend to spawn in areas with low population
  • Fixed issue with trawling tutorial sometimes get stuck when setting spider chart
  • Fixed issue with lobster fish tips sometimes not marked
  • Fixed issue with reflection not always updating after time skip
  • Fixed issue with flying lobster pots
  • Fixed issue with being able to move crane when in port menu
  • Fixed issue with quota info stretching outside box in shipyard
  • Fixed some wrong words in Japanese
  • Fixed deepline buoy physics
  • Fixed some rare crash issues
  • Improved ferry
  • Improved garbage collection before loading savegame
  • Improved loading time for boats in shipyard
  • More controller improvements
  • More performance improvements
  • Optimized memory usage
  • Performance improvements for sonar rendering
  • Re-balanced all boats
  • Tutorials now fail when boat is sinking
  • Updated Wiki, removed tutorial videos and replaced it with text
  • Updated crane on crab boats
  • Updated all languages
  • Upgraded game engine