SIX DAYS IN FALLUJAH DELAYED

The game was developed by Atomic Games until Highwire Games took over. Publisher Victura and developer Highwire Games announced the delay on Wednesday in a blog, saying the development team planned to double in size. Six Days in Fallujah was first announced in 2009, originally planned to published by Konami. Ensuing controversy resulted in the game being shelved in 2016 until February 2021 after Highwire Games took over development. 

Six Days in Fallujah is a first-person tactical shooter that recreates true stories of Marines, Soldiers, and Iraqi civilians during the toughest urban battle since 1968.

Lead a fireteam through real events from the battle. Each mission is narrated by a real person, while you experience these same moments as if you were them.

Experience the uncertainty of combat through a groundbreaking Procedural Architecture system that re-shapes the battlefield every time you play. Every room and every building changes every time. So, just like actual combat, you’ll never know what to expect.

Overcome insurgents by executing authentic tactics with your team. One tap orders your team to fix enemies in place with suppressive fire (so you can flank), breach and clear rooms, and more. The Go Command makes it as easy to direct your team as it is to fire your weapon.

Experience how modern war is really fought, through the eyes of those who were actually there.